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Wesnoth Units database

Chaos Longbowman

(image)



Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from: Chaos Bowman
Advances to: Heavy Longbowman
Cost: 26
HP: 51
Movement: 5
XP: 68
Level: 2
Alignment: chaotic
IDChaos Longbowman
Abilities:

Attacks (damage - count)

(image)sword
melee
8 - 2
blade
(image)bow
ranged
9 - 3
pierce
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%